Guide:Gyoji: Difference between revisions

From RTYWiki
Jump to navigation Jump to search
 
(9 intermediate revisions by the same user not shown)
Line 2: Line 2:
== [[#Readying|Readying]] ==
== [[#Readying|Readying]] ==
:* Did Rikishi win '''[[Guide:Main#Special Prizes|#Special Prizes]]''' last Basho?
:* Did Rikishi win '''[[Guide:Main#Special Prizes|#Special Prizes]]''' last Basho?
::* 1 Special Prize = +1 Training Point
::* 2 Special Prizes = above + 1 Recovery Die (if not already owned)
::* 3 Special Prizes = above + 10 Focus Points
:* Yusho or Jun Yusho?
::* Makuuchi Yusho = +2 Training Points (stacks with other bonuses)
::* Makuuchi Jun Yusho = +1 Training Point (stacks with other bonuses)
::* Juryo/Makushita Yusho = +1 Training Point (stacks with other bonuses)
:* Check '''[[Guide:Main#Base Die|#Base Die]]'''
:* Check '''[[Guide:Main#Base Die|#Base Die]]'''
::* Capped by division?
::* Capped by division?
:::* Juryo = b24
:::* Makushita = b22
:* Degeiko?
:* Degeiko?
::* 60 Degeiko = 12 Focus Points
::* Otherwise 1 FP for every 5 matches
:* Jungyo rewards?
:* Jungyo rewards?
:* Rest?
:* Rest?
::* 1 TP = recover 40% Fatigue
::* 1 TP = recover 40% Fatigue
::* Recovery Die = recover '''4d10 ir4''' Fatigue
::* Recovery Die = recover '''4d10 ir4''' Fatigue
:* Stat Line legal, even with injuries?
:* '''[[Guide:Main#Stat_Line_Legality|#Stat Line legal]]''', even with injuries?
:* Check Heya Bonus
:* Check Heya Bonus
:* '''[[Guide:Main#Oyakata Bonus|Oyakata Bonus]]'''?
:* '''[[Guide:Main#Oyakata Bonus|Oyakata Bonus]]'''?
::* Makuuchi = +8 Focus Points
::* Juryo = +2 Momentum (stacks with other Momentum)
::* Makushita = +1 Training Point
:* '''[[Guide:Main#Momentum|#Momentum]]'''?
:* '''[[Guide:Main#Momentum|#Momentum]]'''?
:* TP Threshold?
:: {| class="wikitable" style="text-align:center;"
! Total TP Spent || Cost to Raise Attribute
|-
| 0-12 || 1
|-
| 13-36 || 2
|-
| 37+ || 3
|}
:: The columns '''MUST''' be split between each threshold for the sheet to calculate correctly!
:* Allocate Training Points to Stats, check math
:* Allocate Training Points to Stats, check math
:* Set new rank in bot
:* Set new rank in bot
:* '''!set_basho_participated'''
:* '''!set_basho_participated'''
:* Double-check that all stats in the bot match the sheet
:* '''!ready rikishi'''


= During the Basho =
= During the Basho =
Line 22: Line 49:
: '''Codes'''
: '''Codes'''
::* '''Y1-Y4, N1-N4, K1-K4, T1-T4, O1-O4''' = Kimarite Codes
::* '''Y1-Y4, N1-N4, K1-K4, T1-T4, O1-O4''' = Kimarite Codes
::* '''[kimariteCode]x''' = win by Spec, e.g. K1a
::* '''[kimariteCode]x''' = win by Spec variant, e.g. K1a
::* '''CRIT''' = win by Crit Tachiai
::* '''CRIT''' = win by Crit Tachiai
::* '''R''' = win by Reversal / gyoji gunbai sashichigae
::* '''R''' = win by Reversal / gyoji gunbai sashichigae
Line 39: Line 66:


== [[#Slohyo|Slohyo]] ==
== [[#Slohyo|Slohyo]] ==
:* Check version of Gyoji Tool
:* Check version of Gyoji Tool in ''#gyoji-quick-links''
:* Are the Slohyo responses valid? Tachiai links properly into chosen Kimarite?
:* Are the Slohyo responses valid? Tachiai links properly into chosen Kimarite?
:* Do Rikishi stats in Master Sheet and Bot match?
:* Do Rikishi stats in Master Sheet and Bot match?
Line 50: Line 77:
::* Forms submitted before deadline?
::* Forms submitted before deadline?
:::* If one Rikishi submits form and opponent doesn't, '''F''' Fusensho for Rikishi, '''L''' loss for opponent
:::* If one Rikishi submits form and opponent doesn't, '''F''' Fusensho for Rikishi, '''L''' loss for opponent
::::* Focus Dice, Fatigue Dice, Injuries for this slohyo negated
::::* Focus Dice, Fatigue Dice, Injuries as normal
:::* If neither submits forms, '''L''' loss for both
:::* If neither submits forms, '''L''' loss for both
::::* Deduct for Focus Dice, Fatigue Dice, Injuries as normal
::::* Deduct for Focus Dice, Fatigue Dice, Injuries as normal
:* Mono-ii? (difference of 0-2 between attacker and defender, with attacker winning)
:* Mono-ii? (difference of 0-2 between attacker and defender, with attacker winning)
: End Slohyo
: End Slohyo
:* Any injuries?
:* Any injuries? In ''#training-and-injury-rolls'':
::* '''!injure shikona fatigue=# injuries=#''' (omit injuries=# if only one injury to roll)
::* '''!injure shikona fatigue=# injuries=#''' (omit injuries=# if only one injury to roll)
:* Deduct Focus Points for Focus Dice used
:* Deduct Focus Points for Focus Dice used
:* Add Focus Point for victory
:* Add Fatigue for Fatigue Dice used
:* Add Fatigue for Fatigue Dice used
:* Add Focus Point for victory
:* Post results in ''#match-recording'' and link to the match
:* Post results in ''#match-recording''


----
----
Line 71: Line 98:
::* '''JC''' = Juryo Yusho
::* '''JC''' = Juryo Yusho
::* '''MsC''' = Makushita Yusho
::* '''MsC''' = Makushita Yusho
::* '''SdY''' = Sandanme Yusho
::* '''SdC''' = Sandanme Yusho
: '''Prizes'''
: '''Prizes'''
::* '''O''' = Outstanding Performance / Shukunsho
::* '''O''' = Outstanding Performance / Shukunsho

Latest revision as of 01:30, 25 July 2024

Pre Basho

Readying

  • 1 Special Prize = +1 Training Point
  • 2 Special Prizes = above + 1 Recovery Die (if not already owned)
  • 3 Special Prizes = above + 10 Focus Points
  • Yusho or Jun Yusho?
  • Makuuchi Yusho = +2 Training Points (stacks with other bonuses)
  • Makuuchi Jun Yusho = +1 Training Point (stacks with other bonuses)
  • Juryo/Makushita Yusho = +1 Training Point (stacks with other bonuses)
  • Capped by division?
  • Juryo = b24
  • Makushita = b22
  • Degeiko?
  • 60 Degeiko = 12 Focus Points
  • Otherwise 1 FP for every 5 matches
  • Jungyo rewards?
  • Rest?
  • 1 TP = recover 40% Fatigue
  • Recovery Die = recover 4d10 ir4 Fatigue
  • Makuuchi = +8 Focus Points
  • Juryo = +2 Momentum (stacks with other Momentum)
  • Makushita = +1 Training Point
Total TP Spent Cost to Raise Attribute
0-12 1
13-36 2
37+ 3
The columns MUST be split between each threshold for the sheet to calculate correctly!
  • Allocate Training Points to Stats, check math
  • Set new rank in bot
  • !set_basho_participated
  • Double-check that all stats in the bot match the sheet
  • !ready rikishi

During the Basho

Match Logging

  • Did link jump to correct Rikishi cell?
Codes
  • Y1-Y4, N1-N4, K1-K4, T1-T4, O1-O4 = Kimarite Codes
  • [kimariteCode]x = win by Spec variant, e.g. K1a
  • CRIT = win by Crit Tachiai
  • R = win by Reversal / gyoji gunbai sashichigae
  • F = Fusen win/Fusensho
  • L = Loss by kimarite or Fusen loss/Fusenpai

#Base Die Drop

  • Check Rikishi stats against bot
  • Touch purple. Deduct Base Fatigue value from previous basho by 10, add Note with the changes.
  • Add +1 to Base Level Reduction cell
  • Ask another Gyoji to double-check

Slohyo

  • Check version of Gyoji Tool in #gyoji-quick-links
  • Are the Slohyo responses valid? Tachiai links properly into chosen Kimarite?
  • Do Rikishi stats in Master Sheet and Bot match?
  • Double-check Focus Points, Injury Threshold, Fatigue (Matta Gremlins strike again?)
Run Slohyo
  • Matta? (difference of 0-2)
  • CRIT Tachiai? (difference of 50+)
Past Round 2?
  • 24 hours to submit Slohyo Form Part 2, announce in #bout-deadlines
  • Forms submitted before deadline?
  • If one Rikishi submits form and opponent doesn't, F Fusensho for Rikishi, L loss for opponent
  • Focus Dice, Fatigue Dice, Injuries as normal
  • If neither submits forms, L loss for both
  • Deduct for Focus Dice, Fatigue Dice, Injuries as normal
  • Mono-ii? (difference of 0-2 between attacker and defender, with attacker winning)
End Slohyo
  • Any injuries? In #training-and-injury-rolls:
  • !injure shikona fatigue=# injuries=# (omit injuries=# if only one injury to roll)
  • Deduct Focus Points for Focus Dice used
  • Add Focus Point for victory
  • Add Fatigue for Fatigue Dice used
  • Post results in #match-recording and link to the match

Post Basho

Prizes and Yusho

Yusho
  • Y = Makuuchi Yusho
  • JY = Makuuchi Jun Yusho
  • JC = Juryo Yusho
  • MsC = Makushita Yusho
  • SdC = Sandanme Yusho
Prizes
  • O = Outstanding Performance / Shukunsho
  • F = Fighting Spirit / Kantosho
  • T = Technique / Ginosho
  • Shinpan's Recognition does not have a code and must be added to Focus Points manually.

Kensho

  • +100 Kensho per solo commentated bout
  • +50 Kensho per duo/multi-commentated bout
  • Additional amount decided by the Big Boss

Mochikyukin

  • Leave it to the Big Boss

Training Rolls

4d40 t(X) + 3 + (Bonuses)
X = training roll threshold based on # of basho completed (for more details, see: Guide:Main#Training Rolls)
Training Roll Threshold
Basho Completed Threshold Value (X)
0-1 10
2-3 11
4-5 13
6-7 15
8-10 18
11-13 21
14-16 25
17-19 30
20+ 36
Training Roll Bonuses (cumulative)
Bonus Condition
+0 None (default value)
+1
Juryo / Makushita / Sandanme Yusho
Makuuchi Jun Yusho
Makuuchi Special Prize
+2 Makuuchi Yusho

Mid's middling flowchart

Kosho?
  • No roll.
Kyujo? Auto-Kyujo?
Completed 20th or beyond basho?
  • No roll. Flat 2 TP for Degeiko.
Yusho?
  • Makuuchi Yusho = 4d40 t(X) + 5
  • And Special Prize? = 4d40 t(X) + 6
  • Makuuchi Jun Yusho = 4d40 t(X) + 4
  • And Special Prize? = 4d40 t(X) + 5
  • Juryo/Makushita Yusho = 4d40 t(X) + 4
Special Prize without Yusho?
  • = 4d40 t(X) + 4
New Rikishi?
  • b20 = minimum 5
  • b21 = minimum 4
Perks?
Training Roll Perks
Perk Code Description Requirement to purchase
T1a -1 t on each training roll Sekiwake x2
T1b -1 t bonus when earning a prize Komusubi x2
T1c -1 t on KK, +1t on 7-8, +2 t on 6-9 or worse Maegashira x5
T2a add +ir3 to training rolls Ozeki
T2b add +r3 (not +ir3) to training rolls Komusubi x5
T2c 2 TP floor until you reach b25 Maegashira x5
T2d 3 TP protection extends until you reach b22 Juryo x3
everyone else
  • 4d40 t(X) + 3

Recovery Rolls

2d50 t33 +1
  • double-check Injuries taken against #match-recording
Kyujo? Auto-Kyujo?
  • Fewer than 11 matches completed = 2d50 t33
  • Fewer than 8 matches completed = no roll
  • outstanding Temporary Injuries carried over to next Basho
Permanent Injuries?
  • every 5 Temporary Injuries taken to a single stat = 1 new Permanent Injury
  • new Permanent Injuries not implemented until Master Sheet rolled over
Base Die?
  • 15 unique injuries = lose 4 basho worth of progress on base die
  • after the first drop, every 10 unique injuries = lose 4 basho worth of progress on base die