Guide:Gyoji
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Pre Basho
Readying
- Did Rikishi win #Special Prizes last Basho?
- 1 Special Prize = +1 Training Point
- 2 Special Prizes = above + 1 Recovery Die (if not already owned)
- 3 Special Prizes = above + 10 Focus Points
- Yusho or Jun Yusho?
- Makuuchi Yusho = +2 Training Points (stacks with other bonuses)
- Makuuchi Jun Yusho = +1 Training Point (stacks with other bonuses)
- Juryo/Makushita Yusho = +1 Training Point (stacks with other bonuses)
- Check #Base Die
- Capped by division?
- Juryo = b24
- Makushita = b22
- Degeiko?
- 60 Degeiko = 12 Focus Points
- Otherwise 1 FP for every 5 matches
- Jungyo rewards?
- Rest?
- 1 TP = recover 40% Fatigue
- Recovery Die = recover 4d10 ir4 Fatigue
- #Stat Line legal, even with injuries?
- Check Heya Bonus
- Oyakata Bonus?
- Makuuchi = +8 Focus Points
- Juryo = +2 Momentum (stacks with other Momentum)
- Makushita = +1 Training Point
- #Momentum?
- TP Threshold?
Total TP Spent Cost to Raise Attribute 0-12 1 13-36 2 37+ 3
- The columns MUST be split between each threshold for the sheet to calculate correctly!
- Allocate Training Points to Stats, check math
- Set new rank in bot
- !set_basho_participated
- Double-check that all stats in the bot match the sheet
- !ready rikishi
During the Basho
Match Logging
- Did link jump to correct Rikishi cell?
- Codes
- Y1-Y4, N1-N4, K1-K4, T1-T4, O1-O4 = Kimarite Codes
- [kimariteCode]x = win by Spec variant, e.g. K1a
- CRIT = win by Crit Tachiai
- R = win by Reversal / gyoji gunbai sashichigae
- F = Fusen win/Fusensho
- L = Loss by kimarite or Fusen loss/Fusenpai
#Base Die Drop
- Check Rikishi stats against bot
- Touch purple. Deduct Base Fatigue value from previous basho by 10, add Note with the changes.
- Add +1 to Base Level Reduction cell
- Ask another Gyoji to double-check
Slohyo
- Check version of Gyoji Tool in #gyoji-quick-links
- Are the Slohyo responses valid? Tachiai links properly into chosen Kimarite?
- Do Rikishi stats in Master Sheet and Bot match?
- Double-check Focus Points, Injury Threshold, Fatigue (Matta Gremlins strike again?)
- Run Slohyo
- Matta? (difference of 0-2)
- CRIT Tachiai? (difference of 50+)
- Past Round 2?
- 24 hours to submit Slohyo Form Part 2, announce in #bout-deadlines
- Forms submitted before deadline?
- If one Rikishi submits form and opponent doesn't, F Fusensho for Rikishi, L loss for opponent
- Focus Dice, Fatigue Dice, Injuries as normal
- If neither submits forms, L loss for both
- Deduct for Focus Dice, Fatigue Dice, Injuries as normal
- Mono-ii? (difference of 0-2 between attacker and defender, with attacker winning)
- End Slohyo
- Any injuries? In #training-and-injury-rolls:
- !injure shikona fatigue=# injuries=# (omit injuries=# if only one injury to roll)
- Deduct Focus Points for Focus Dice used
- Add Focus Point for victory
- Add Fatigue for Fatigue Dice used
- Post results in #match-recording and link to the match
Post Basho
Prizes and Yusho
- Yusho
- Y = Makuuchi Yusho
- JY = Makuuchi Jun Yusho
- JC = Juryo Yusho
- MsC = Makushita Yusho
- SdC = Sandanme Yusho
- Prizes
- O = Outstanding Performance / Shukunsho
- F = Fighting Spirit / Kantosho
- T = Technique / Ginosho
- Shinpan's Recognition does not have a code and must be added to Focus Points manually.
Kensho
- +100 Kensho per solo commentated bout
- +50 Kensho per duo/multi-commentated bout
- Additional amount decided by the Big Boss
Mochikyukin
- Leave it to the Big Boss
Training Rolls
- 4d40 t(X) + 3 + (Bonuses)
- X = training roll threshold based on # of basho completed (for more details, see: Guide:Main#Training Rolls)
Training Roll Threshold Basho Completed Threshold Value (X) 0-1 10 2-3 11 4-5 13 6-7 15 8-10 18 11-13 21 14-16 25 17-19 30 20+ 36
Training Roll Bonuses (cumulative) Bonus Condition +0 None (default value) +1 Juryo / Makushita / Sandanme Yusho Makuuchi Jun Yusho Makuuchi Special Prize +2 Makuuchi Yusho
Mid's middling flowchart
- Kosho?
- No roll.
- Kyujo? Auto-Kyujo?
- Check number of matches completed (see: Guide:Main#Kyujo)
- Completed 20th or beyond basho?
- No roll. Flat 2 TP for Degeiko.
- Yusho?
- Makuuchi Yusho = 4d40 t(X) + 5
- And Special Prize? = 4d40 t(X) + 6
- Makuuchi Jun Yusho = 4d40 t(X) + 4
- And Special Prize? = 4d40 t(X) + 5
- Juryo/Makushita Yusho = 4d40 t(X) + 4
- Special Prize without Yusho?
- = 4d40 t(X) + 4
- New Rikishi?
- b20 = minimum 5
- b21 = minimum 4
- Perks?
Training Roll Perks Perk Code Description Requirement to purchase T1a -1 t on each training roll Sekiwake x2 T1b -1 t bonus when earning a prize Komusubi x2 T1c -1 t on KK, +1t on 7-8, +2 t on 6-9 or worse Maegashira x5 T2a add +ir3 to training rolls Ozeki T2b add +r3 (not +ir3) to training rolls Komusubi x5 T2c 2 TP floor until you reach b25 Maegashira x5 T2d 3 TP protection extends until you reach b22 Juryo x3
- everyone else
- 4d40 t(X) + 3
Recovery Rolls
- 2d50 t33 +1
- double-check Injuries taken against #match-recording
- Kyujo? Auto-Kyujo?
- Fewer than 11 matches completed = 2d50 t33
- Fewer than 8 matches completed = no roll
- outstanding Temporary Injuries carried over to next Basho
- Permanent Injuries?
- every 5 Temporary Injuries taken to a single stat = 1 new Permanent Injury
- new Permanent Injuries not implemented until Master Sheet rolled over
- Base Die?
- 15 unique injuries = lose 4 basho worth of progress on base die
- after the first drop, every 10 unique injuries = lose 4 basho worth of progress on base die